3 reasons to be part of GamesForest.Club community

Hello!

 

Whether you are already a member of our community or just thinking about joining us, we are glad to inspire you again and remind you why it is so important to grow trees together with GamesForest.Club.

 

At GamesForest.Club we aim to tackle 3 main environmental issues that arise in every country. Let’s take a look at each problem in more detail.

 

Deforestation

 

Deforestation has been an issue for decades. 25.8 million hectares of forest were lost in 2020, double the amount of forested land lost in 2001. And by the time you finish reading this sentence, another three hectares of forest have been cut down.

 

Unfortunately only 18% of the world’s forests are protected from deforestation. GamesForest.Club is cooperating with various environmental organisations whose main goal is to protect forests. By buying out the areas of the forests, we secure the green territories and make sure that the trees there cannot be cut down.

 

By helping us to fight against deforestation, you also fight against the other issues that arise from the global forest loss::

 

  • 137 different species of plants, animals, and birds are lost every single day due deforestation.
  • Approximately 1,400 tree species are currently listed as critically endangered.
  • 90 percent of people who live in extreme poverty depend on forests for their survival.
  • 31% of modern diseases are a result of deforestation. 

 

Air pollution 

 

Air pollution is one of the most important environmental issues facing the planet today. It is not only devastating to the environment but also human health.

 

The world’s forests absorb a third of global emissions every year. Trees play a vital role in directly removing pollutants from the air. Plants are often seen as the “lungs” of an ecosystem because they absorb carbon dioxide and emit oxygen. But they also act as an ecosystems “liver” too, filtering atmospheric pollutants like sulphur dioxide and nitrogen dioxide through their leaves.

 

GamesForest.Club offers various locations where you can plant new trees or protect forests which will help us to reduce carbon emissions. Acting now will make a huge difference in the future.

 

Climate change

 

As trees grow, they help stop climate change by removing carbon dioxide from the air, storing carbon in the trees and soil, and releasing oxygen into the atmosphere. Trees provide many benefits to us, every day. They offer cooling shade, block cold winter winds, attract birds and wildlife, purify our air, prevent soil erosion, clean our water, and add grace and beauty to our homes and communities.

 

We believe that by creating a strong, mindful and supportive community at GamesForest.Club we will be able not only to protect our nature now but also create a better future for the next generations and make a difference in how people approach our environment. 

 

To learn more about environmental projects we support, click here. And do not forget to join our community.

Our new project in West Sumatra Indonesia

Our new project in West Sumatra Indonesia

Hello everyone,

 

As you know, GamesForest.Club offers a wide variety of different reforestation and conservation projects worldwide. Our members and sponsors can choose to support forests in Peru, Canada, Germany, Cameroon, India (find more information about our project here), helping the local communities, planting trees, and/or securing the forest areas.

 

This time we have something new for you!

 

Together with GamesForest.Club and Gula Gula Food Forest Program, you can now reduce your carbon footprint, protect a thriving forest in the middle of a degraded area in West Sumatra, and support an indigenous community.

 

Our new carbon farming project is a shining example of how we can support local communities and restore nature. It follows a unique and simple method, called Assisted Natural Regeneration (ANR), to make degraded land productive again by stimulating natural reforestation processes. It requires very few resources without the use of fertilizers and pesticides. A great help in assisting the natural regeneration of the land is the local Gula Gula Plank. Local farmers can use the plank to flatten the tough long grass. This gives other plants and trees present the chance to grow again.

 

As a result, the local population can re-use degraded land as a food forest with the deployment of few resources through Gula Gula’s unique approach. The farmers can once again live off their land and develop themselves. Currently, there are 111 farmers and 86 families active in the Gula Gula food forest, and around 1600 people live in the village nearby. However, more and more people are ready to start working in the area and help the environment, i.e., there is even a waiting list of more than 100 farmers, who are eager to get started.

 

By choosing this project, your company can make a significant impact by reducing its carbon footprint and have a positive effect on the liveability and the ecosystem of the Gula Gula food forest. 

 

Make a difference now: easily reduce your carbon footprint in just a few steps and let your forest grow.

 

1. Choose how much carbon you would like to reduce and how many carbon credits you want to purchase. If you don’t know your carbon footprint yet, we will help you measure it.

 

2. We retire the carbon credits on your behalf to minimize administrative costs and provide you with the official certificates.  

 

3. Get your own digital forest page on www.gamesforest.club and see your digital forest grow. 1 digital tree = carbon credits worth 100€

 

4. Receive a unique GamesForest Restoration Badge

If you reduce your entire carbon footprint, you get the badge for compensation.

 

5. Celebrate your engagement with your employees, clients, and community by getting promoted on social media and in GamesForest’s blog.

Learn more about the project here: Reduce Carbon Credit Footprint with GamesForest.Club.

Reduce your carbon footprint with GamesForest.Club

Reduce your carbon footprint with GamesForest.Club

GamesForest.Club approaches the climate adaptation and mitigation potential of forests in a holistic way. The projects we support ensure maximum carbon absorption in the most cost-effective way, while also integrating multiple aspects of ecosystem integrity. This means that we do not only focus on carbon sequestration, but also integrate multiple sustainability criteria in terms of ecological, social and economic gains, such as protecting biodiversity; improving human health and wellbeing; increasing food and water security; delivering goods, services, and economic prosperity for all.

To achieve this, we facilitate carbon credit purchases directly from restoration project managers throughout the world. This does not only allow us to build relationships of trust with the people doing restoration work on the ground, but also to achieve competitive carbon credit prices through direct purchases. These take place through the most established carbon credit Registries to avoid double carbon accounting and to ensure transparent handling of all transactions: from your company’s account all the way to the intervention taking place on the land. 


We apply the minimum possible overhead costs above the purchase price of carbon credits, to cover administrative costs of running the GamesForest.Club. As a non-profit organisation, we are committed to reinvesting all profits to restoration of more forest land, through an expanding array of partnerships, products and services. At the same time, we are developing innovative tools for effective and transparent monitoring of the supported projects. In this way, we make sure that your money is translated to the maximum climate benefits, advancing your company’s effort towards the Sustainable Development Goals, and beyond.


Get in contact with the GamesForest.Club today, to discuss your carbon credit purchase. We will take immediate action to reserve the respective carbon credits, offering official certificates with unique identifiers for each carbon credit, as well as our Social Media-Package (promotion on 4 different channels & a blog article) including your own digital forest twin, and a GamesForest Restoration Badge.

Gula Gula Food Forest
West Sumatra, Indonesia

 

Past deforestation and inappropriate land use practices in West Sumatra have turned the village-owned upland areas into degraded grasslands. These are not only unproductive but are also highly susceptible to pests, diseases and wildfires which can spread rapidly to the surrounding forests. The aggressive growth of grasses competes for survival with the seeds of indigenous forest tree species that are dispersed by wind, birds or animals.

 

The Gula Gula Food Forest Program works to reverse poverty, climate change and biodiversity loss in an integrated manner through the restoration of degraded lands in West Sumatra, Indonesia. They achieve this by converting degraded land into productive food forests that capture and store carbon; training communities in assisted natural regeneration techniques and in building regenerative forest enterprise cooperatives. Through this, community incomes are not only supported through the trading of sustainably sourced food forest products, but also through profit-sharing of carbon credit sales.

Within 2-5 years, the growing of indigenous food trees (eg. fruit, timber and spice trees) restores the microclimatic conditions needed for planting other tree and crop species of high economic value. Biodiversity and ecosystem services are then restored, paving the way for sustainable agricultural production. Rural livelihoods are improved and people are not forced to encroach into the forest any more. Above- and below-ground carbon fixation is increased considerably, achieving a triple win for climate change mitigation, biodiversity and rural livelihoods.

Project contributions towards the Sustainable Development Goals


The Sustainable Development Goals are a call to action to promote prosperity while protecting the planet. By offsetting your carbon footprint at the Gula Gula Food Forest you are contributing to measurable impact against the combined climate, biodiversity and poverty crisis. Specifically, the project addresses the following Sustainable Development Goals:

A total of 140 families participate in direct restoration work at the project, each one managing ca. one hectare of land from which they get a decent livelihood. The project aims to reach more than the official minimum wage of West Sumatra for the farmers (above 150 EUR/month on average), by building village-based processing units to add value to the agricultural products and increase incomes for the producers.

Roughly 1600 people (over 500 families) from the villages of the Solok and Agam districts already benefit from the program, through the provision of healthy, nutritious and sustainable food.

Employment relationships and opportunities are based on the principle of equal opportunity and fair treatment. Local processing provides growing employment opportunities for everyone.

The project focuses on carbon sequestration through the restoration of degraded lands, by planting an average of 1,355 trees per hectare, including the natural regenerants. Increasing the tree cover improves the water retention capacity, as increasingly intensive and irregular rainfall can be absorbed better by a forested landscape, reducing risks of impacts from heavy rains, i.e. floods and soil erosion.

The project adopts practices that integrate conservation needs (Assisted Natural Regeneration) and development priorities (planting of economic valuable trees) to ensure environmental protection and sustainable use of natural resources. 165 hectares of degraded land are restored in West Sumatra, and this number keeps rising. By promoting sustainable land use, the project halts and reverses land degradation, bringing back forested landscapes and its associated native biodiversity.

The project establishes democratic, local association development (cooperatives) to improve access to global markets, strengthening partnerships between farmers, the private sector and end consumers.

Real-time Project Monitoring

 

We use state-of-the-art technology to monitor progress, detect land use changes, map trends and quantify differences on the Earth’s surface related to the restoration projects we support. By integrating data and satellite imagery from open databases, we can share with you locally-specific insights such as which species that might be present in the area, soil pH, vegetation change, rainfall amounts, carbon sequestration potential, and much more. In this way, you can also track the restoration project you support in real time, pushing the boundaries of positive and lasting impact. Current computational ability to cache around 3 million pre-calculated insights means that we can receive multiple insights in mere seconds from a multi-petabyte catalog of satellite imagery and geospatial datasets. These monitoring capacity improves as new land data becomes available.

Together with its partners GamesForest.Club organizes a charity dinner to support reindeers and local communities in Swedish Lapland

Together with its partners GamesForest.Club organizes a charity dinner to support reindeers and local communities in Swedish Lapland

This spring was full of events for GamesForest.Club. Together with our partners from Game Habitat and Invest in Skåne, we organized a charity dinner for our members and sponsors. The event was held on 18 May in Malmö, Sweden, and gathered 66 like-minded professionals from the gaming industry who wanted to support our forests and nature.

 

The guests were offered an entirely vegetarian menu, and everyone had an excellent opportunity to connect with other attendees and learn more about GamesForest.Club, support one of our local projects in Sweden and have a good time and enjoy the evening.

 

All donations gathered during the dinner went into the growth of Game Habitat’s forest, which, with the help of their community and GamesForest.Club, supports conservation and rewilding efforts of Swedish Lapland.

Rewilding Lapland is a great project run by Rewilding Europe, whose mission is to demonstrate the benefits of wilderness through the rewilding of diverse European landscapes and inspire and enable others to engage in rewilding by providing tools and practical expertise.

 

The Swedish project aims at recreating the ecological system on a big scale, side by side with local people and local business operations, to secure the future for both nature and people in Swedish Lapland.

 

Furthermore, Rewilding Europe is working with Rewilding Lapland and local partners to support guided reindeer migration, raising awareness of these threats and supporting Sami communities in their fight for traditional grazing rights. The aim is the complete protection of all remaining old-growth forests, combined with the adoption of reindeer-adapted forestry and the elimination of mining threats to key reindeer wintering areas. By collaborating with Sami communities to develop wildlife watching businesses and guided reindeer tourism, the Rewilding Lapland team and partners are working to grow a local nature-based economy and reduce human-wildlife conflict. Raising Sami income from wildlife watching will hopefully contribute to greater acceptance and protection of local wild nature, including an increased tolerance of the presence of large carnivores.

Together with our partners, members, and sponsors, we gathered over 882,90 EUR to support the local communities and reindeers in Lapland. More donations are still coming and the most up-to-date information can be found in the digital forest of Game Habitat. We thank everyone who participated in this event and are looking forward to supporting more projects and great initiatives!

 

We will also be glad to see you as one of our members and supporters! Join GamesForest.Club and restore nature. 

GamesForest.Club’s co-founder, Maria Wagner, spends 76 hours on a bus traveling from Berlin to Istanbul and back to attend WN Istanbul conference

GamesForest.Club’s co-founder, Maria Wagner, spends 76 hours on a bus traveling from Berlin to Istanbul and back to attend WN Istanbul conference

Hello everyone,

 

We are sure that most of you follow an environmentally friendly approach in daily life. When it comes to traveling, there are various ways of making your trip even more sustainable and eco-friendly. When purchasing tickets, there are often possibilities to offset your carbon footprint; some prefer trains and buses instead of going by plane, and others use bikes or public transport when commuting to the office.

 

Now we are excited to share that GamesForest.Club took it all to the next level!

 

One of our co-founders, Maria Wagner, will spend 36,5 hours on a bus this week traveling from Berlin to Istanbul to attend WN conference 2022. By doing so, Maria wants not only to minimize the effect of her carbon footprint but also to inspire others and show that there is always a possibility to make a difference.

 

The trip started on 2 June in Berlin at 13:37. From there, Maria traveled 4,5 hours to Munich, where she got ready for her longest trip to Istanbul. The bus left Munich on 4 June and arrived in the Turkish capital on 6 June, around 32 hours on the road!

 

The trip back to Berlin will be even longer – 39 hours. The overall costs for traveling are 464 EUR. Yes, it’s more expensive than going by plane but GamesForest.Club’s team believes that taking care of our environment is more important here.

 

We are proud of Maria and hope this small story can inspire you for big actions and changes. Let’s make a difference and save our planet! 

 

If you want to read more of our stories, subscribe to our newsletter and follow us on LinkedIn.

MetaverseME is reviving a biodiverse forest in the Himalayas

MetaverseME is reviving a biodiverse forest in the Himalayas

Hello everyone, 

 

We are excited to announce that MetaverseME joined GamesForest.Club as a member and has already planted 73 new trees in India!

 

MetaverseME is a platform and marketplace for creating and sharing your digital self (your ME!) through NFTs, digital fashion, AR, games, dance, and music. MetaverseME brings your avatar into the Metaverse, where you can explore the world, communicate with other users, record videos, collect rare fashion items, and much more.

 

Creating a “ME!” is only the first step in what the team is building. The company is also working on use cases to provide a full social and gamified experience, expanding the development of avatars, considering the uniqueness and individualities of the users, into a large variety of actual uses. 

 

MetaverseME proudly joins GamesForest.Club, understanding and believing its mission in aligning the games industry in making a change for the benefits of creating a better future for all of us.

 

“While engaged in most virtual worlds and gaming spaces, we strongly believe that our progressive industry needs to play a vital role in preserving our “real life” environment and our planet by active participation and in the creation of awareness in the community,” – Arne Peters, CSO and Co-Founder of MetaverseME, says.

 

The company decided to support a reforestation project in the Himalayas by reviving degraded land with the Miyawaki Method. This method of planting is 100x biodiverse, 100% natural, and 30x denser compared to monoculture tree stands. In 2-3 years only, the community creates a maintenance-free, biodiverse forest.

 

By helping the community in Uttarakhand, North India, MetaverseME creates a 6,000-tree multi-layered, wild, native forest planted on rural commons land in Village Saitoli. By reviving these degraded rural commons, we can add real value to the region by securing the basic livelihoods of locals and restoring native biodiversity.

 

“GamesForest.Club is a fantastic and forward-looking initiative, offering its network of supporters dedicated ways to contribute to these efforts. Our industry is highly influential, and together we can make a difference,” – Arne says.

 

Outside of this engagement, MetaverseME is also looking into working and collaborating in technical partnerships like GamesForest.Club and strives for less environmental impact. 

 

We are excited to welcome MetaverseME onboard and are looking forward to seeing their forest grow!

 

If you want to learn more about MetaverseME, visit their website or follow them on Twitter, Instagram, Discord and LinkedIn.

 

To learn more about our forest projects you can support, click here.

GamesForest.Club at the Nordic Game Conference 2022!

GamesForest.Club at the Nordic Game Conference 2022!

GamesForest.Club is glad to announce its participation at the Nordic Game Conference on 17-20 May 2022. The video game developer conference will take place in Malmö, Sweden, and gather thousands of industry professionals.

 

Buy a ticket — save a tree

 

By actively supporting nature, Nordic Game has implemented a possibility for every visitor to donate 10% of each ticket’s sale to two environmental projects supported by GamesForest.Club: “German Beech Jungle” and “Planting Trees Cultivating Peace”.

 

The “German Beech Jungle” project is dedicated to saving beech and mixed beech/oak forests. These forests are characterized by long-lasting stability, which allowed many highly specialized animal and plant species to adapt to such permanent forests. By investing in this project, we will be able to protect ancient beech forests and keep them in good condition for various animals and insects.

 

The goal of the second project is to support local communities in the ecological restoration of the region after the armed conflict in Colombia. The donations gathered from ticket sales will go to protecting National Park Sierra de la Macarena by planting native trees, providing alternative livelihoods to local communities, and increasing the national park’s biodiversity.

 

Meet our team

 

Meet Maria Wagner from GamesForest.Club and learn how your company can make a difference in environmental protection and fighting climate change. We have recently introduced several new ecological services. Now you can offset your carbon footprint with GamesForest.Club by supporting one of the reforestation projects. Learn more about our new offers during the conference, or join us as a member or sponsor! 

 

Sustainable traveling to the conference

 

Maria will be traveling from Berlin to the Nordic Game Conference by train, and we encourage everyone to join us in this sustainable journey. If you are traveling from Berlin to Malmö by train and would like to have a fantastic experience even before the conference, contact us, and we will travel together!

 

See you at the conference!

 

André Bernhardt joins GamesForest.Club as an ambassador

André Bernhardt joins GamesForest.Club as an ambassador

Hello, gaming community,

 

We are excited to announce that André Bernhardt, CEO of Indie Advisor & Company, has joined GamesForest.Club as an ambassador!

 

André has been part of the German games industry for 25 years and has worked on online, offline, mobile, and console titles. Due to his love for innovative indie games, he quit his office job in 2012 and started working as a freelance agent called Indie Advisor, which he turned into a limited Indie Advisor & Company in 2019. Nowadays, he is offering external business development and funding support for indies while also curating indie expos at events like devcom, Quo Vadis Berlin, and EGX Berlin. The company is also a European Partner of the US-Korean Accelerator Global Top Round – GTR.

 

Moreover, André is a guest lecturer at different universities like FH Salzburg.

 

Both at work and in private life, André does his best to care for the environment and nature. Indie Advisor & Company is compensating flights, and the team tries to avoid CO² emission by preferring trains when traveling within Europe.

 

“You do not have to be a great visionary to see that the future will not look bright for humankind if we don’t change our lifestyle right now. Changes begin with a first step; that is why I want to be part of GamesForest.Club. I think it is a great initiative, and I am happy to spread the news and compensate together with like-minded people in our beloved industry.” – says André.

 

We are looking forward to protecting the forests together with André, and thank him for joining our initiative!

 

If you want to learn more about André’s work or get in touch with him, check his LinkedIn profile.

 

If you want to protect nature with us and make a difference too, join our GamesForest.Club community, and we will support forests together!

GamesForest.Club supports sustainable development goals

GamesForest.Club supports sustainable development goals

The Sustainable Development Goals are a call for action by all countries – poor, rich and middle-income – to promote prosperity while protecting the planet. They recognize that ending poverty must go hand-in-hand with strategies that build economic growth and address a range of social needs including education, health, social protection, and job opportunities, while tackling climate change and environmental protection. 

 

GamesForst.Club supports 8 out of 17 sustainable development goals and describe each of them in more detail:

 

GamesForst.Club is raising awareness of sustainability and environmentally-friendly approaches in daily-life, at work and during travelling by publishing and promoting the relevant content.

 

GamesForest.Club provides financial support to different reforestation projects all over the world. This also engages local communities and provides them with work opportunities.

 

GamesForest.Club supports environmental projects all over the world. All the donations and investments go to different countries protecting forests, supporting local communities and developing infrastructure.

 

GamesForest.Club is also planting and protecting trees in the cities and their surroundings. A good example of this is the reforestation project in Spain, where green areas of Granada have been reforested creating more recreational space for the local population.

 

The initiative helps the games industry to know their CO2 emissions, to minimize carbon footprint by adapting products and production processes and to offset through appropriate investments in reforestation and the protection of forests.

 

GameForest.Club fights against climate change by means of carbon sequestration through afforestation and protection of forests.

 

The main goal of GamesForest.Club is to plant new trees, restore the existing forests and support the local communities and biodiversity. By cooperating with environmental organisations, the company has already planted over 34,000 trees.

 

GamesForest.Club is creating a global community by cooperating and partnering with other companies and organizations that become a huge support for our nature.

Join our community and help us support these sustainable development goals.

Curve Games joins GamesForest.Club and plants over 1700 trees on 3 different continents

Curve Games joins GamesForest.Club and plants over 1700 trees on 3 different continents

Hello gaming community,

 

We are happy to announce that Curve Games has joined GamesForest.Club as a member by supporting forest projects on 3 different continents!

 

Curve Games is an award-winning independent publisher working with developers across the world to deliver the best in interactive entertainment. With a uniquely diverse games catalogue that includes classic indie gems For The King and Bomber Crew, community favourites The Ascent and Lawn Mowing Simulator, and the multi-million selling smash hit Human: Fall Flat, Curve Games has taken its place as one of the leading games publishers worldwide.

 

The company is also making every effort to conduct business in the most sustainable and environmentally friendly way possible. Alongside working at group level to audit its current carbon footprint as part of informing a wider ESG policy to be rolled out in 2022, Curve Games recently introduced a Train over Plane policy with travel needs being closely monitored to ensure no unnecessary journeys are made. Sustainability sits at the heart of any product and merchandise produced by Curve and any suppliers appointed by Curve teams.  

 

By joining GamesForest.Club, Curve Games has supported 3 reforestation projects in Colombia, Ghana and India. The goal of each project is to support local communities in ecological restoration and plant new trees increasing biodiversity of the areas.

 

“Reforestation is such a multi-faceted benefit. Alongside the obvious carbon offsetting, it supports biodiversity, economic growth and habitat linking (promoting genetic diversity in animals). Addressing these environmental issues is vital, so we’re proud to be joining GamesForest.Club alongside friends and colleagues from the wider gaming industry,” commented John Clark, Curve Games CEO

 

The projects were chosen by all Curve staff members in a poll, after careful consideration. All employees had their own reasons for the projects they voted for, with a particular move towards Planting Trees, Cultivating Peace. In a world too often marred by conflict, feeling as though we are actively contributing to peace in these times is important.

 

Curve Games has already planted 1,774 trees, and we are excited to have them onboard and looking forward to seeing their forest grow!

 

If you want to learn more about Curve Games, visit their website or follow them on LinkedIn.

 

To learn more about our forest projects you can support, click here.

 

Fein Games is protecting natural dynamics and supporting old-growth forests in Eastern Germany

Fein Games is protecting natural dynamics and supporting old-growth forests in Eastern Germany

Hello everyone, 

 

Meet our new member – Fein Games, a female-led game development studio based in Berlin. Founded in 2020, Fein Games develops mobile games with a female perspective. The story of their first game takes place in modern times, in Berlin, and shows three German women and their struggles to find happiness and self-determination.

 

Fein Games decided to join GamesForest.Club because the team believes that it’s their responsibility to fight climate change. “We love the idea of joining a club, it makes us feel like we’re part of a bigger movement. On a more practical level, GamesForest.Club makes it easy to get involved,” – Franziska, Co-Founder of Fein Games, says.

 

The company has chosen to support the “Old-Growth Forests in Eastern Germany” project which is aimed to protect Uckermark forests from industrial forestry, agriculture, and infrastructure development. 

 

The area is a biodiversity hotspot in Germany. The hilly landscape is full of precious habitats: old beech and idyllic alder forests, clear lakes and streams, moors, and orchid meadows. The forest is also home to various animal species. In addition to otters, beavers, and pond turtles, sea eagles, fish eagles, and lesser spotted eagles, as well as black and white storks, are part of Germany’s natural treasures. 

 

By supporting this project, Fein Games not only protects the forests but also contributes a lot to the local biodiversity and improves the forests’ resilience to the climate crisis.

 

“For us, it was important to choose a regional project that focuses on conservation rather than reforestation. Old forests are magical places and we hope to one day be able to visit our forest in Uckermark,” – Franziska explains their engagement with the local forest project.

 

GamesForest.Club is excited to have Fein Games onboard and looking forward to seeing their forest grow!

 

If you want to learn more about Fein Games, check their website or follow them on LinkedIn. 

 

To learn more about our environmental projects that you can support, click here. 

Sealguin Studios is protecting the last remaining old-growth forests in Peru

Sealguin Studios is protecting the last remaining old-growth forests in Peru

Hello gaming community,

 

Great news —  Sealguin Studios has joined GamesForest.Club as a member and is now protecting old-growth forests in Peru.

 

Sealguin studios was founded in 2019 in Israel with the aim to create games that can allow you to support environmental & social causes as you play. The world isn’t getting any better and the team at Sealguin believes that change is possible.

 

By partnering with foundations & using the games themselves to tell a similar story (Ex. Play as earth and stop humans from polluting), the company found its unique niche.

 

“We believe that games are a powerful medium for change. Most games don’t have any positive real-world effect, we want to show their abilities to do so. Doing so will also respect the players time & investment, not just wasting it”, — Oded Ilani, CEO of Sealguin Studios, says.

 

The studio believes that GamesForest.Club is the perfect fit for their goal. As a mix of impact & gaming, both GamesForest.Club and Sealguin Studios are striving for the same goal using the same medium.

 

By deciding to invest in one of the environmental projects in Peru, Sealguin Studios legally secures the forest areas of the Amazon rainforest, which is home to jungle giants on tall buttress roots, covered in lianas and epiphytes. They house sedate sloths, playful monkeys and secretive jaguars. This jungle also stores large amounts of carbon and is essential for a healthy climate on our earth. By supporting this project Sealguin Studios protects forest areas from mining, logging, agriculture, and hunting.

 

The team also thinks about the environment in its daily life. A cut from the studio’s profits goes to foundations to plant trees. Every game will support certain causes, be it forestation, ocean conservation, poaching and more. The theme of the game will correlate with the cause.

 

Future plans also include joint efforts with the foundations to create events that will reward players for real world actions.

 

“In the end the goal is the same for all our projects: we want to make environmental action as fun and seamless as possible using games as our medium”, — Oded Ilani explains.

 

We thank Sealguin Studios’ team for making a difference! 

 

If you want to learn more about Sealguin Studios, visit their website or follow them on LinkedIn.

 

To learn more about our forest project you can support, click here. 

Interview with Khayalan Arts, developers of SAMUDRA

Interview with Khayalan Arts, developers of SAMUDRA

Hello everyone! 

 

Today we have an inspiring interview with Khayalan Arts, game developers of “SAMUDRA”. The game’s story takes place deep under the water and through vibrant and beautiful atmosphere raises such important problems as pollution of oceans and seas. 

 

We talked to El Lim, CEO and Head Developer, to learn more about the company’s vision on environmental protection and how the gaming industry can help with it.

Tell us a bit about Khayalan Arts.

 

—  Khayalan Arts is a creative studio based in Jakarta, Indonesia We focus on bringing environmental, cultural and social values into interactive storytelling experiences. We’ve done various work ranging from; video games, webcomics, workshops, parades, art installations, beach cleanups, to charity relief work. 

 

Tell us about SAMUDRA and what this game is about.

 

—  SAMUDRA is 2D atmospheric deep-sea adventure that focuses on environmental storytelling. You play as a kid that fell deep into a polluted ocean and is trying to find a way back to reach the surface. Along the way you’ll come across majestic creatures, and a beautifully ethereal yet devastated ocean. 

 

How did you come up with an idea for creating this game and why did you decide that it should raise environmental problems?

 

—  The concept for this game stems from our experience being with the amazing local activists here in Indonesia – spending time with them to know more about the current issues that our dear ocean is facing. Being raised in an archipelago surrounded with many beautiful islands from a young age only made it natural to have a deep desire in protecting and preserving this natural beauty. There are many activists fighting for a more sustainable generation, so our team decided to contribute in the best ways we could, creatively. This way we could do both things that we love most; making games and helping the environment, and reach a younger audience that are not quite aware of the problems just yet.

What was the biggest challenge when you were developing this game and how did you overcome it?

 

— The biggest challenge is bringing the heavy unattractive topic of pollution and presenting this to the players, not to mention that talking about these issues on Social Media sometimes gets our account restricted access for ads and such services. We overcame the heavy topic issue by setting a focus on highly atmospheric & surrealistic visuals from the very beginning, with a mantra of ‘making the unattractive look attractive’. 

 

How do you think this game influences the players and their attitude and approach towards nature and environment?

 

— SAMUDRA consciously avoids being an ‘educative’ experience, we focus on the story and the adventure, which so happens to have a thematic backdrop and characters heavily influenced by the polluted real world. This combined with the non-dialog, show-not-tell type of gameplay –  subconsciously always seems to evoke lots of questions and reflections from the players as they play. We hope that this in turn will drive the player’s natural curiosity to seek out the state of the environments around them, and eventually – take action. 

 

How does your team take care of the environment at work?

 

— Living in a third world country like Indonesia, there are tons of things that we are still struggling to get in place, we are still having issues with even simple things like separating recyclable disposals & plastic bans that were only starting to be implemented in major cities in 2020. So on our own, we are doing what we can by joining community clean-ups when we can (and when it’s not a Covid lockdown). We replaced plastic with tote bags, and separated the plastic that was not received by choice, and we all have our own personal utensils that we religiously bring everywhere we go. 

If you were in the government, what would you change in your country about environmental protection and fighting against climate change?

 

— We have been a part of a huge campaign that successfully banned plastic bag in retails in 2019-2020. Right now we are actively helping activists in working towards a campaign that stops the excessive usage of plastic in food delivery services. Plastic usage had been on the steep rise due to the pandemic. 

 

Do you think the gaming industry can have a big impact when it comes to protecting our nature, animals and forests and fighting against climate change?

 

— Yes, absolutely. The game industry has a long history of creating impact for its users and communities, we have been there as gamers, and so now it’s our turn as creators to take the helm and create a responsible community that helps the fight for a more sustainable future generation.

 

What advice would you like to give your community when it comes to environmental protection?

 

— That nay-saying is not the right way to go about it. Oftentimes we encounter aggressive ‘activists’ that shut down all kinds of alternatives and regularly point fingers, yet not really presenting a real solution. This only creates a division among people, and that’s the least thing we want. It’s important not to impose our mission, we need everyone to work together from all sides to really have an impact.

Thank you, El, for such a great interview and giving us a new perspective of how the gaming industry can help the environment!

 

 

If you want to protect nature with us and make a difference too, join our GamesForest.Club community and we will support forests together!

Interview with ISDEC, developers of “Elva the Eco Dragon”

Interview with ISDEC, developers of "Elva the Eco Dragon"

Hello Gaming Community, 

 

Today we have an inspiring interview with ISDEC, the game developers of “Elva the Eco Dragon”. The game raises important environmental issues and increases awareness among young generations.

 

We talked to Peter Kratky, the main developer of the game, to learn more about the company’s vision on nature protection and how the gaming industry can help with it.

Tell us a bit about your company.

 

— ISDEC is a Spanish human resources company founded in 2011 in Barcelona, which has undertaken the development of educational and formative videogames. The idea is to create games that have an ethical message, allowing the player to reflect on different aspects of society. This doesn’t mean that adult games with violent elements can’t be created, but always in a controlled way and appropriate to the context. Never with explicit violence or against human rights. The main team working on the games is variable between two and four people.

 

Tell us about “Elva the Eco Dragon” and what this game is about?

 

— “Elva the Eco Dragon” is a game aimed at children and young people, whose main objective is to raise awareness among the new generations of the importance of caring for planet Earth in all aspects of life. To do so, we will start with simple tasks, such as cleaning different areas, controlling toxic products, and recycling all the garbage collected in the correct way. Tasks such as planting forests, extinguishing fires, or rescuing animals will also have to be accomplished. At other times we will have to clean the sea, and even go to space and the Moon. In the first case to clean the garbage that floats around the Earth, and in the second case to collect Helium, which will be used on Earth for fusion reactors. All this with simple language and without violence of any kind. Elva will obtain some superpowers during her journey to carry out all these objectives.

 

How did you come up with an idea for creating this game and why did you decide that it should raise environmental problems?

 

— I have been working on the idea of the extinction of the Earth since I was very young. After finishing a saga of fiction books on the subject, I understood that there had to be a more direct way to reach young people and children. I thought that a videogame was a natural way to bring Earth’s environmental problems to a young population totally devoted to videogames. Children, and not so children, can learn about the Earth’s problems while they play, and in this way raise their awareness of the need to take care of the planet. In any case, another game with a much more adult character, of strategy, and also based on a book, is in the development phase. A project that we will present in a few months, and which is much more ambitious.

What was the biggest challenge when you were developing this game and how did you overcome it?

 

— The biggest challenge was to design the game in a way that would not be interpreted as politically motivated or partisan. Unfortunately, many ideas about the conservation of the planet are believed to be directed from certain political tendencies, when it is a problem that concerns us all in general. We have partially achieved this objective, but there are still people who believe that politics is more important to us than the conservation of the Earth.

 

How do you think this game influences the players and their attitude and approach towards nature and environment?

 

— The game has been defined for children and youth, and that causes some adult players to see that it is not consistent in its mechanics with the idea of conservation of the planet. It is important to note that this game is designed mainly for children between three and twelve years old, and therefore its mechanics have to be adapted to those ages, with very important restrictions at all levels of gameplay and development. The new strategy game we are developing will be designed for adults, and there will be many aspects not present in Elva.

 

How does your team take care of the environment at work?

 

— At home we are very careful to separate all the material so that it goes to the right containers. Even oil, a very typical product in Spain, has its own recycling. The rest of the team, well, there is a bit of everything, but I think the general awareness is pretty good.

If you were in the government, what would you change in your country about environmental protection and fighting against climate change?

 

— I know this may cause controversy, but I would ban bullfights, “Toros in Spanish”, at least those where the animal is slaughtered to death. We believe it is a bloody tradition and out of any logical reasoning in the 21st century. We would also work much harder for renewable energies, although I have to say that Spain is leading the way in this area with several innovative ideas.

 

Do you think the gaming industry can have a big impact when it comes to protecting our nature, animals and forests and fighting against climate change?

 

— It would be, if there were a determination to do so. But there doesn’t seem to be the desire in general. I am not against games where everything is destroyed, I myself enjoy many action games, with violent elements. But they are games, and violence in games is understood in the context of adults playing them. However, I miss games and ideas that promote positive attitudes in favor of the planet. Again, we want to change that in a clear and decisive way. Whether we succeed or not will be seen later.

 

What advice would you like to give your community when it comes to environmental protection?

 

— My advice would be: we live in a world full of commodities, with very advanced technologies, with impressive communications systems, where all information is at our fingertips, and where we can play on sophisticated PCs and consoles with thousands of people around the world. That’s great, but it comes at a very high cost in materials, services, and energy. Let’s think, even once in a while, about finding new ways to conserve all those advantages in such a way that we don’t destroy the planet. For the sake of our children, taking care of the planet will be worth it. Thank you.

Thank you, Peter, for such a great interview and giving us a new perspective of how the gaming industry can help the environment!

 

If you want to protect nature with us and make a difference too, join our GamesForest.Club community and we will support forests together!

GamesForest.Club wins in the “Best Innovation” category at Mobile Games Awards 2022!

GamesForest.Club wins in the "Best Innovation" at Mobile Games Awards 2022!

Great news, everyone! 

 

We have won in the “Best Innovation” category at the Pocket Gamer Mobile Games Awards 2022!

 

The event took place on Tuesday, April 5, 2022. By actively developing its interactive website, growing its community, launching new services and environmental projects, we were able to get an award for our innovative way of increasing awareness about environmental issues in a gamified way.

 

We are very honored to receive this award and would like to thank all our members, sponsors, partners, and everyone who is supporting us and ready to make a change. Out team is excited to continue planting trees and protecting forests.

 

Congratulations to all the other winners and a big thank you to the team of Pocket Gamer, who made this all possible!

 If you want to make a difference too, join our community and support nature while having fun!

Pelimetsä with a record-breaking €500,000 donation for over 300 acres of Finnish forest joins GamesForest.Club

Pelimetsä with a record-breaking €500,000 donation for over 300 acres of Finnish forest joins GamesForest.Club

Pelimetsä is a project of the Finnish game developer community for the protection of old Finnish forests and their vulnerable biodiversity.

 

In June 2019, the famous Finnish film director, Aki Kaurismäki, announced that he will personally protect 14 acres of forest in Southern Finland. This piece of news became a hot topic among the Finnish gaming community and sparked a conversation about finding ways to protect forest areas. Soon this discussion was turned into a project called ‘Pelimetsä’ (translates to ‘the Forest of Games’) – an initiative to protect old Finnish forests and their vulnerable biodiversity.

 

Currently Pelimetsä consists of two locations: one in South Finland, one in Lapland.

 

Utterinvuori Forest


A lush forest of 130 acres with some rolling hills, located in Hauho, near the city of Hämeenlinna.

 

 

 

Tsiuttajoki Old Growth

 

Nearly 200 acres of untouched woods near the Tsiuttajoki-river in the Inari region.

 

 

“We wanted to create something positively impactful and permanent. In the best-case scenario, Pelimetsä will encourage more people to start similar initiatives – getting started was actually harder than getting it done”, says Jani Kahrama, one of the team members behind Pelimetsä.

 

The Pelimetsä forest will now be included in the digital forest of GamesForest.Club so that it can continue to grow and be visible to even more people. This commitment can be followed in an interactive way on the digital globe on our website.

 

Even though the two forest areas are now under legal protection, Pelimetsä is not over. The project will continue as an official part of the Finnish Game Developer Association.

 

“The Finnish game industry is a warm-hearted community that is eager to contribute to society. Pelimetsä is an excellent example of both. In the near future, we hope to encourage other industries – especially our friends in the European game community – to join and follow the example of Pelimetsä”, says KooPee Hiltunen, representative of the Finnish Game Developers Association.

 

If you want to learn more about Pelimetsä, check their website.

Torpor Games is planting trees in the National Park Sierra de la Macarena in Colombia

Torpor Games is planting trees in the National Park Sierra de la Macarena in Colombia

Hello everyone!

 

GamesForest.Club is excited to welcome Torpor Games on board! By joining as sponsors, Torpor Games has planted trees in Colombia and protected the National Park Sierra de la Macarena.

 

Torpor Games was formed in May 2019. Combining a wide variety of disciplines and experience, the team of nine worked on their first game project, Suzerain. A niche indie success. A political drama set in the 1950s, the game allows players to explore what they would do if they had to lead a country in political turmoil.

 

Suzerain demonstrates the company goal of questioning our reality through the medium of video games. Torpor Games is ready to level up with more ambitious future endeavours.

 

The company has chosen to contribute to the “Planting Trees Cultivating Peace” project which is aimed to support local communities in ecological restoration of the region after the armed conflict in Colombia. Torpor Games is protecting National Park Sierra de la Macarena by planting native trees, providing alternative livelihoods to local communities, and increasing the national park’s biodiversity.

 

We want to support good initiatives. We funded food for the homeless in Berlin. Donated to the Ukrainian Red Cross, and now we want to make a statement regarding climate change! Also, it is great to be able to stand among such great international and national organizations.

 

We also thought that the Columbia project speaks to the social impact element of Suzerain. Since it is a game about politics and social division.” — Ata Sergey Nowak, Co-Founder & Managing Director of Torpor Games, explains.

 

The company wants to bring a community with a different past together in peace. Suzerain displays social friction and division and gives the player the ability to try to mend it. The Torpor Games team felt that it was speaking to the values of building socially impactful and thought-provoking games.

 

If you want to learn more about Torpor Games, check their website or follow their LinkedIn channel.

 

Read more about our environmental projects and join the GamesForest.Club community. 

Travel & Restore: GamerLegion protects forests and reduces its carbon footprint after travelling to Dubai

Travel & Restore: GamerLegion protects forests and reduces its carbon footprint after travelling to Dubai

Hello everyone, 

 

We have recently introduced Travel & Restore as a new service for its community. Travel & Restore is a playful and supportive way of reducing CO2 footprint after travelling by protecting forests around the world. By our customised approach to every partner, we will be able to calculate CO2 emission after each trip and advice on how many square meters of forests should be supported to cover the carbon footprint.

 

To give you a real example of how it works, we would like to show a real case from one of our members, GamerLegion. Their team has already reduced their carbon footprint by enlarging the protected area of forest in the Eifel in Germany after their trip to Dubai.

 

This is how it was:

 

The trip included the following:

 

  • 3 persons
  • 8 nights at the hotel
  • Around 35km by taxi per day
  • A flight from Düsseldorf to Dubai
  • A train to Düsseldorf’s airport

 

Using only legitimate and certified tools, we calculated the following footprint:

 

  • Flights: 1909.6 kg CO2 
  • Hotel (4-star): 1288 kg CO2 
  • Transport (300 km taxi): 94 kg CO2
  • Transport (train Berlin-DUS): 28.8 kg CO2

 

TOTAL: 3320.4 kg CO2

 

To compensate for this amount of CO2, GamerLegion expanded its forest protection by additional 51 square meters. This will not only protect existing forests but will also remove the company’s carbon footprint. You can check their digital forest and engagement here

 

We believe that with the help of “Travel & Restore” the companies will not only help the environment but also show a great example to others of how it is easy but also important to restore nature.

 

Send us your travel data and restore nature with us: welcome@gamesforest.club

Devin Kemp, a video game and music streamer, is supporting old-growth forests in Eastern Germany

Hello everyone! 

 

Today we are happy to introduce our new sponsor – Devin Kemp – a video game and music streamer based in Berlin, Germany!

 

After earning her Master’s degree in Vocal Performance Devin performed Opera professionally in the US as well as owned and operated her own voice studio. She moved to Germany in 2019 to further pursue her singing career. In 2020 during the COVID19 pandemic, she began streaming as an outlet for music and entertainment. She now streams full-time on Twitch and Facebook Gaming under the title “Devin Discovers‘. Collaborations and charity streams are something Devin enjoys organizing and performing! Therefore, she is very excited to collaborate with GamesForest.Club whose initiative is close to her heart.

 

I was so intrigued by the concept of combining climate awareness and protection efforts with the gaming industry and online communities involved with it. I am always intrigued when a person brings together two seemingly unconnected things and highlights the important connections between the two things. I am currently trying to do this with my own streams and online presence: Highlighting the importance of classical music, specifically opera, in modern society and the gaming industry. I am so pleased to support such a creative and important cause with my music!” – Devin says.

 

Devin often has conversations with her friends about ways to support climate protection in their day-to-day lives. She owns and rides a bike everywhere as well as eating vegetarian meals regularly to lessen the impact of meat on the environment.

 

“I think that these small changes are not nearly enough and large-scale corporations need to take more active and greater responsibility in climate protection efforts. I am happy to use even my small platform to bring awareness to this issue.”

 

Together with GamesForest.Club, Devin Kemp is protecting and supporting Uckermark which is a biodiversity hotspot in Germany. The hilly landscape is full of precious habitats: old beech and idyllic alder forests, clear lakes and streams, moors, and orchid meadows. The area is also home to various animal species. In addition to otters, beavers, and pond turtles, sea eagles, fish eagles, and lesser spotted eagles, as well as black and white storks, are part of Germany’s natural treasures.

 

“I chose the WWF forest protection project in the Uckermark because I have been living in Germany for 2.5 years now and I want to make sure I am supporting the climate and doing my part to give back to the place that I live and call home.”

 

On March 17, Devin will run a donation stream on her Twitch channel. All the donations will go to the Uckermark environmental project and will be represented in Devin’s digital forest. Join us and support the old-growth forests in Eastern Germany! 

Travel & Restore – a new way of mindful travelling for your company

Travel & Restore – a new way of mindful travelling for your company

Hello everyone,

 

Game Developers Conference (GDC), one of the largest games conferences, is coming this month. We all know how excited everyone is and how people are looking forward to travelling and attending the event offline after 2 years of lockdowns. Gathering companies from all over the world, GDC gives everyone a great opportunity to meet face-to-face and connect with partners, clients, players and sponsors.

 

But what impact does it have on our environment?

 

Many companies are going to fly to San Francisco, stay at the hotels, use taxi services and… produce A LOT of CO2. According to International Council on Clean Transportation (theicct.org), CO2 emissions from all commercial operations in 2019 totaled 918 million metric tons, an increase of 29% since 2013. 85% of emissions derive from passenger transport.

 

Taking all of this in consideration, GameForest.Club is glad to introduce its “Travel & Restore” service for those who are looking for new ways of mindful travelling. We strongly believe that it is possible and important to provide support and restore while you are flying, driving or staying at the hotel. We want our partners to have a good conscience and positive experience whether they are flying to another continent or just commuting to the office.

 

Travel & Restore is a playful and supportive way of reducing CO2 footprint after travelling by protecting forests around the world. By our customised approach to every partner, we will be able to calculate CO2 emission after each trip and advice on how many square meters of forests should be supported to cover the carbon footprint.

 

The process is super easy and the results are amazing. Let us show you how it works:

 

1. You send us information about your travel activities. It can be a one-time restoration after or before a specific trip, but you can also provide us with your company’s trip history and or future travels.

2. We calculate:
– The amount of CO2 emitted
– The amount of square meters of forest that should be saved to minimize the effect
– The amount of invest based on the forest’s location and the project you choose to support (currently there are 2 projects you can use for offsetting your emissions but there are more to come!)

3. Once agreed, our team sets up your digital company’s forest page on our website or expands your existing digital twin forest if you are already a member of our community.

4. You just not only had a great trip but also supported our nature and forests!

 

Do we have an example of how it works? Yes!

 

Let’s imagine you are flying from Berlin to San Francisco and back. During the flight you will produce 5,900 kg of CO2. In order to minimize this effect, you can protect forests in Germany or in Brazil by investing the following:

 

Project in Germany = 336,3€
Project in Brazil = 214,17€

 

However, we are also able to calculate CO2 emissions not only from the flights but also from staying at a hotel, using a taxi or travelling by train. Our offer is based on average flight CO2 emissions calculation derived from Atmosfair, road travel (car/taxi) CO2 emissions calculation derived from MyClimate and a 50 kg CO2/person/night rate for standard accommodation. Estimations of CO2 emissions when travelling by train are also possible when relevant data is available.

 

We believe that with the help of “Travel & Restore” the companies will not only help the environment but also show a great example to others of how it is easy but also important to restore nature.

 

“Travel & Restore” is a playful and supportive way of mindful travelling, and we encourage everyone to keep our nature in mind when booking the next trip.

 

Send us your travel data and restore nature with us: welcome@gamesforest.club

OKA Gaming is running livestreams to raise awareness and support ancient beech forests

OKA Gaming is running livestreams to raise awareness and support ancient beech forests

Happy Monday! Meet one of our sponsors – OKA Gaming – a mobile-based entertainment organization dedicated to empowering individuals through a supportive team environment.

 

OKA Gaming was founded in 2021, by Arman Safai-Navai, Philipp von Thadden and Jonas Fandel, with an office in the Ubisoft Fusion Campus buildings in Düsseldorf, Germany. With its daily mobile gaming and esports content, OKA Gaming reaches more than 4 million people each month across all team social media channels. In 2021, the company got into the top 32 of the Clash Royale World Championship Finals with 2 players. OKA Gaming is proud to be the first professional mobile gaming organization in Germany. 

 

Joining the “German Beech Jungle” project

 

With its success in mobile gaming, OKA Gaming’s team has also decided to support its first environmental project and become part of Games Forest Club’s community.

 

It results from private commitment. It is important for us as a start-up to do something good right from the start in these difficult times and therefore to do our contribution,” – Arman, CEO and co-found of OKA Gaming, shares with us why they decided to support the “German Beech Jungle” project which is dedicated to saving beech and mixed beech/oak forests in the Western Germany.

 

These forests are characterized by long-lasting stability, which allowed many highly specialized animal and plant species to adapt to such permanent forests. Most of them depend on particularly old trees; the rare middle spotted woodpecker, for example, can only colonize beech forests when the trees are 200 years old or more. By joining the project, OKA Gaming helps to protect ancient beech forests and keeps them in good condition for various animals and insects.

 

Live Streams on Twitch

 

The company is also gladly sharing its engagement with the community by hosting bi-weekly Twitch Livestreams to raise awareness and support environmental projects. OKA Gaming’s goal is to help the community to learn more about climate change and how individuals can do something against it: “It is great to help save one of the oldest rainforests in Europe together with our community and through the love for mobile gaming”.

 

The online tournaments are run every 2 weeks and provide a possibility to donate in order to support the forests. For every Twitch Sub OKA donates 5€ and is also giving away 5 subs in each stream and donating these 25€ to the project.

 

If you want to learn more about OKA Gaming or support their initiative, visit their homepage or follow them on Twitch

 

For more information about the “German Beech Jungle” project , click here.

GameInfluencer is saving forests in Germany, Mexico and Haiti

GameInfluencer is saving forests in Germany, Mexico and Haiti

Today we are happy to introduce one of our members who has been with us since the very beginning of GamesForest.Club’s journey. GameInfluencer is a full-service influencer marketing agency with a deep focus on the gaming industry. The company develops and executes memorable influencer marketing campaigns with unique talents for game publishers.

 

GameInfluencer has already worked and helped such market leaders as Tencent, Facebook, Sega, Samsung, King, and many more. They also help independent and smaller studios to find their right and best players. In 2021 GameInfluencer was awarded as best influencer marketing agency by Pocket Gamer’s mobile games award.

 

In its operations, the company has reduced traveling and became a fully remote enterprise in 2021.

 

GameInfluencer was also part of the Playing for the Planet Initiative from the UN Environmental Programme. “I was amazed about the interest from the games industry to make some positive impact on our climate change problem. “As I was missing a proper platform to see the engagement from the games industry as a whole, the first ideas came to set up a new initiative  – GamesForest.Club”,  – Georg Broxtermann, Initiator of GamesForest.Club and founder and president of GameInfluencer, explains.

 

At GamesForest.Club, the company supported three projects: “German Beech Jungle”, “Yucatán Restoration”, and “Gonaives Agroforestry Planting Site”.

 

The “German Beech Jungle” project is dedicated to saving beech and mixed beech/oak forests. These forests are characterized by long-lasting stability, which allowed many highly specialized animal and plant species to adapt to such permanent forests. Most of them depend on particularly old trees. By joining this initiative, GameInfluencer helps to protect ancient beech forests and keeps them in good condition for various animals and insects.

 

The “Yucatán Restoration” project’s location and history seem to be the perfect place to fight climate change fast. In Yucatán, trees grow four meters in less than two years. A fascinating fact is that these trees grow four times faster than in central Europe and will help to tackle climate change fast.

 

The Haiti Reforestation Project restores tree cover by cultivating agroforestry systems that protect watersheds and improve food security. The project equips local farmers with the training, tools, and trees needed to design their plots, grow, and care for their trees while increasing their farms’ food production and biodiversity.

 

At GameInfluencer we are representing a young generation that is deeply concerned about how our planet will look in the future. We want to do our part in helping to preserve our future and show that all of us deeply care about our environment. Planting trees and reforestations are great ways to achieve our goal, that’s why we are very happy to be a member of GamesForest.Club,– Benedikt Seitz, CEO at GameInfluencer, says.

 

By supporting all these initiatives, GameInfluencer makes a big difference in our environmental future. If you want to make a difference too, join our community, and we will protect our nature together. 

 

If you want to learn more about GameInfluencer, visit their homepage or follow them on LinkedIn.

 

Find more information about our projects here

Our projects: Old-Growth Forests in Eastern Germany

Our projects: Old-Growth Forests in Eastern Germany

If you still cannot decide which project to support and where to plant the trees, we have great news for you! We are starting a series of blog articles that will help you get acquainted with our projects in different countries. You will learn how you can contribute to nature protection and how planting trees or protecting forests helps the environment and the local community. 

 

Today we will talk about our “Old-Growth Forests in Eastern Germany” project run by WWF Germany. 

 

Uckermark is a biodiversity hotspot in Germany. The hilly landscape is full of precious habitats: old beech and idyllic alder forests, clear lakes and streams, moors, and orchid meadows. The area is also home to various animal species. In addition to otters, beavers, and pond turtles, sea eagles, fish eagles, and lesser spotted eagles, as well as black and white storks, are part of Germany’s natural treasures.

 

However, many of these forests were used for timber production. It makes them vulnerable to drought, bark beetles, and dry soil. According to the current estimations, most of these trees will not survive next 20 years. It also means that many animals and insects will lose their habitat. 

 

WWF Germany has taken 1,500 hectares of forest under its wing to protect and develop it sustainably. It provides significant benefits to the local biodiversity and improves the forests’ resilience to the climate crisis. We hope to give the next generations the privilege of experiencing old-growth forests in Germany and inspire a change in the way forests are managed in the future.

 

If you want to support this project, feel free to join our community. Then we can help the German forests together. 

 

To learn more about the available projects, click here

Booster Space supports German Beech Jungle and rewilds water catchments in Cameroon

Booster Space supports German Beech Jungle and rewilds water catchments in Cameroon

Hello, everyone! 

 

Booster Space is our new member and we are excited to share their story with you! 

 

Booster Space Events und Consulting GmbH is an event and consulting agency based in Berlin. They run not only physical events but also specialize in virtual formats, live streams on Twitch and their implementation. Based on the brand of gamesweekberlin, Booster Space organizes, among others, the in-house B2B format of PRO X, including the Career Day, the Womenize! Games and Tech or modules of the QUO VADIS – game development & business conference.

 

The team joined GamesForest.Club and decided to contribute to two projects: German Beech Jungle and Water Catchments. “We love this initiative because it’s playful, modern and a no-brainer in it’s concept”, – Booster Space explains.

 

The “German Beech Jungle” project is dedicated to saving beech and mixed beech/oak forests. These forests are characterized by long-lasting stability, which allowed many highly specialized animal and plant species to adapt to such permanent forests. Most of them depend on particularly old trees; the rare middle spotted woodpecker, for example, can only colonize beech forests when the trees are 200 years old or more.By joining this project, Booster Space helps to protect ancient beech forests and keeps them in good condition for various animals and insects.

 

While saving the German nature, Booster Space’s team is also supporting the local community in Cameroon (Africa). There is a lack of water resources and local inhabitants have faced a serious water crisis for a generation, as a result of poor water management. By being engaged in this project, Booster Space rewild water catchments in Buea, Cameroon with the Miyawaki Method. This method of planting is 100x biodiverse, 100% natural and 30x denser compared to monoculture tree stands. 

 

We are happy to have Booster Space on board and are looking forward to their forest to grow! 

 

If you want to support forests in different countries as well, join our community and we will protect our nature together. 

 

If you want to learn more about Booster Space, visit their homepage or follow them on LinkedIn.

 

Find more information about the “German Beech Jungle” and “Water Catchments” projects here.

Gamescom joins GamesForest.Club as an associate

Gamescom joins GamesForest.Club as an associate

Hello, GamesForest.Club’s community! Today we have really exciting news – Gamescom has joined our community as an associate and has its own forest on our website now! 

 

Gamescom is the world’s largest gaming event held annually at the Koelnmesse in Cologne, Germany. The event is used by many video game developers to exhibit upcoming games and game-related hardware. One of gamescom’s goals is to reforest as much forest area as possible. 

 

The gamescom forest is the sustainability project of gamescom: together with its project partner Treemer, it is rebuilding a climate-resilient mixed forest near Bayreuth. Treemer is known as an expert in reforestation and sustainable forestry. So far, the companies have already been able to reforest 18,500 m² of forest thanks to the great commitment of the community which donated over 45,000 euros for this sustainability project.

 

“Environmental and climate protection are of key importance to us as gamescom, the games industry and the games community. That is why we are doing our part and setting an example with the gamescom forest, which the community and gamescom partners can directly participate in. We are therefore very pleased that upjers is also supporting our gamescom forest with such a generous donation,” says Tim Endres, Director of gamescom at Koelnmesse.

 

The gamescom forest will now be included in the digital forest of GamesForest.Club so that it can continue to grow and be visible to even more people. This commitment can be followed in an interactive way on the digital globe on our website.

 

Learn more about the gamescom forest here or check their LinkedIn page.

Goodgame Studios continues fight against climate change and joins GamesForest.Club as founding member

Goodgame Studios continues fight against climate change and joins GamesForest.Club as founding member

Great news for the Games Forest Club’s community! Goodgame Studios, leading developer and publisher of online video games on browser and mobile devices is intensifying its engagement to further a sustainable future on earth and joins GamesForest.Club as a founding member.

 

The first project supported by Goodgame Studios in cooperation with GamesForest.Club will be the newly decorated “PlanBe” cultivation area near Campeche, Mexico. The area will not only help fight the effects of the climate crisis thanks to the planting of new trees but will also be made available for active field tests for scientists and research facilities all over the world.

 

”We are very happy to support GamesForest.Club all over the world in the future. We found a very committed partner from the gaming world with whom we want to push sustainable projects to protect our planet.” says Oleg Rößger, CEO of Goodgame Studios.

 

“As a tech company, we will work with GamesForest.Club to promote the fight against climate change even more intensively, and at the same time we can provide science with the support it needs in the wild,” said Verena Schnaus, CFO and Managing Director at Goodgame Studios.

 

Over the coming weeks and months, Goodgame Studios will support further projects in cooperation with GamesForest.Club and actively include their already existing communities of gamers – among these is the 10th anniversary of Goodgame Big Farm this year.

 

The Hamburg company already supported various projects to sustain natural resources in the past as well as the global forestation with the charity organization One Tree Planted. Goodgame Studios, as a part of Stillfront Group, was certified as a climate neutral company by South Pole in 2020.

 

We are excited to have Goodgame Studios on board and looking forward to protecting our nature together with them. 

 

Do you want to make a difference too? Join our community and support the forests!

 

If you want to learn more about Goodgame Studios, visit their homepage or follow them on LinkedIn.

 

Find more information about the “PlanBe” project here.

Matchmade is protecting natural dynamics and creating old-growth forests in Eastern Germany

Matchmade is protecting natural dynamics and creating old-growth forests in Eastern Germany

Today we are excited to introduce our new members – Matchmade – a marketplace that provides relevant and easy sponsorships for content creators, and scalable and predictable creator marketing for brands.

 

Since its founding in 2016, Matchmade has been committed to creating an online ecosystem that is fair, respectful, and fun. From pricing to privacy, the company’s goal is to promote honest, straightforward marketing practices in the new creator economy.

 

At work, Matchmade is not only avoiding fishy cooperations and campaigns which are worsening the environmental situation but also tries to implement small things in its daily working life: minimizing waste, recycling, repairing, and reusing. Moreover, the employees are given a transport allowance which makes it easier to rent a bike or take advantage of public transport, and all rides taken are offset. In the future, the company also aims to implement plans to offset all business trips.

 

Why did they become part of GamesForest’s community? Well, that’s also an interesting story.

 

“Games Forest is addressing the biggest challenges of our time — the climate crisis and biodiversity loss — in a playful way that feels “true” to the games industry. It has been embraced by this sphere from the get-go, and beyond that, it is something that can connect with today’s consumers,” — Matchmade explains.

 

The company has already supported the Pelimetsä project, which helps to protect forests in Finland. Matchmade decided to stay local and follow up by supporting “Old-Growth Forests in Eastern Germany”, not far from the Berlin office. Over the past centuries, Germany’s forests were under immense pressure by industrial forestry, agriculture, and infrastructure development. Today, real old-growth forests are almost non-existent in Germany. By supporting this project, Matchmade not only protects the forests, contributes to the local biodiversity and improves the forests’ resilience to the climate crisis but also has a chance to reach a lot of people and help them to learn and care about environmental issues. 

 

We hope to take a trip there one day and visit the trees ourselves!” — Matchmade’s team says. 

 

We are excited to have Matchmade on board and are looking forward to their forest to grow! 

 

Do you want to make a difference too? Join our community and we will protect our nature together!

 

If you want to learn more about Matchmade, visit their homepage or follow them on LinkedIn.

 

Find more information about the “Old-Growth Forests in Eastern Germany” project here.

Interview with Netzbewegung: how a digital agency supports 6 environmental projects on 4 continents​

Interview with Netzbewegung: how a digital agency supports 6 environmental projects on 4 continents

Hello, dear Games Forest Club community! Today we will hold an inspiring interview with one of our sponsors – Netzbewegung!

Netzbewegung is a creative digital agency for engaging experiences for websites, social and e-commerce. Its goal is to create immersive, interactive, and emotional brand experiences for the user.

 

We are proud to say that the company has already supported 6 different projects and planted 1,138 trees on different continents. That is an absolute record in our community! 

 

Netzbewegung has also contributed a lot to Games Forest Club’s website development. The team created not only the whole interactive forest map but also supported the backend and the whole maintenance of the web pages. Thanks to their huge support we were able to win CSS Design Awards for UI, UX, and Innovation.

 

We are curious to learn why Netzbewegung decided to join our forest projects and what their team thinks about the whole environmental situation. 

 

Do you pay attention to sustainability and climate protection in your company?

 

– Sustainability has become an increasingly important issue in the past years. We have decided that we will continue to offer our team to work from home in order to cut commuting emissions and we are currently switching to hybrid company vehicles. We also cooperate with local companies from the neighboring Black Forest to supply our team with drinks and snacks.

 

The topic of sustainability has also become more and more important in our projects. For example, we have worked on two exciting online projects for the LUBW, the state institute for environmental issues in Baden-Württemberg, “The sustainable shopping cart” and the ideas portal “Toolbox of Change”, which promotes the topic of sustainability locally. In addition, we work for the SWR for the school platform PLANET SCHULE for projects on the topics of climate-friendly energies and climate change.

 

Why did you decide to become part of Games Forest Club’s community?

 

– We feel very proud that we have been selected to develop the Gamesforest.Club visually and technically. As an agency for digital experiences, we see it as our responsibility to not only contribute to this project with our digital know-how. We wanted to be a part of this community ourselves since we have recognized that it is becoming more and more important to actively protect our environment.

 

What goals are you pursuing with the sponsorship?

 

– In the past years we have become more and more concerned about the way our climate is changing. With the sponsorship, we want to raise further awareness among our team and also our customers. Not only for the need to take action but also for the possibilities that develop. Like the Game Forest. We feel that the Gamesforest.Club offers a great opportunity to do something in an uncomplicated way. We recommend the Gamesforest.club to our customers, even if they are not part of the games industry.

 

Why did you decide to contribute to these specific projects?

 

– We couldn’t decide on a specific project and wanted to support projects on all continents in order to document their importance.

 

We are happy to have such great supporters on board. Netzbewegung has helped to develop a sustainable forestry management system in Ethiopia, fought against the lack of fresh water in Kenya, protected ancient beech forests in Germany, supported ecological restoration on Biak Island in Indonesia, maintained sustainable reforestation in Mexico, and increased biodiversity in one of the national parks in Colombia. Quite impressive, isn’t it? 

 

If you want to make a difference too, join our community and we will protect our nature together. 

If you want to learn more about Netzbewegung, visit their homepage or follow them on LinkedIn.

 

For more information about all the projects, click here.

GamerLegion: engaging community to protect nature

GamerLegion: engaging community to protect nature

Hello, dear Games Forest Club community! We would like to introduce you to one of our founding sponsors – GamerLegion. The company is based in the eSports mecca Berlin, owns a professional coaching platform, and offers top-class eSports in four different titles. Short: They’re living gaming in every facet.

 

One of their teams is stacked with some of the best Age of Empires players in the world. In the beginning, the connection to the Games Forest Club seems kind of odd. The logging of large areas of forest is standard in the game. Just because their AoE players hack trees with hundreds of villagers virtual doesn’t mean they wouldn’t worry about the forest in real life. It’s quite the opposite, as forest dieback has become a real problem.

 

Many highly specialized animal and plant species have adapted to such permanent forests. Most of them depend on particularly old trees; the rare middle spotted woodpecker, for example, can only colonize beech forests when the trees are 200 years old or more.

 

GamerLegion wants to tackle this problem, together with an absolutely awesome community. They started a charity event with all of their six Age of Empires players and invoked the community to become Guardians of the Forest. While the boys streamed on their own Twitch channel, they all collected money for the forest together.

 

GamerLegion shows what is possible when you have a strong community in your back. The gaming community is full of nice people with good hearts, who are willing to donate for the good cause.

 

Do you like to know more about GamerLegion?

 

Visit their website or follow them on social media: LinkedIn, Twitter, and Instagram.

7 tips how to be more environmentally friendly at home

7 tips how to be more environmentally friendly at home

Following an environmentally friendly lifestyle is actually easier than you might think. Read our 7 tips on how to protect the environment and which healthy habits you can implement in your daily life. 


Recycle

Recycling conserves natural resources, reduces pollution and saves energy. Try sorting out your trash — most of the time glass, paper, metal, and plastic can either be reused or recycled. Recycled aluminum, for example, is a particularly valuable resource; manufacturing using recycled aluminum is 92% more efficient than when unused raw materials are used. So next time you want to get rid of aluminum cans, it is better not to throw them into the garbage. 


Buy only what you will use

Think twice before buying a new car, TV or a huge pack of cookies. Most of the time we actually buy much more than we need. Excessive personal consumption of goods means higher direct and indirect costs to the environment, including the energy used and pollution emitted in the extraction of natural resources, and in the manufacturing, transportation, and disposal of goods. So let’s try avoiding impulse buying.

 

Avoid buying plastic bags

Plastic bags take hundreds of years to decompose and pose a particular threat to wildlife. When doing groceries, try to bring your own reusable bag instead of buying a new one at the cashier every time. Packing fruits and vegetables in a plastic bag is also not a great idea. You can easily buy a cloth bag for this purpose nowadays and it will definitely be healthier for the environment.


Donate used goods

You can always donate some of the used consumer goods instead of just throwing them away. You can send clothing to the local Red Cross organization or a local church, donate electronic devices to schools or needy families. In addition to the environmental benefits of giving these items a second life, you are helping others and may be eligible for a tax deduction.


Buy products with less packaging

 

Containers and packaging made up the largest portion of municipal waste at almost 78 million tons, or nearly 30%, according to the EPA. Slightly more than a third gets recycled, but huge amounts end up in landfills. Packaging also adds significantly to both the cost and carbon footprint of consumer products.

 

Avoid disposable products

 

The more we buy cheap plastic plates, paper towels and other non-durable consumer goods, the larger greenhouse gas emissions are. Store away a quantity of durable, bargain-priced dishes, use cloth napkins, cloth rags, rechargeable batteries, durable razors, and refillable coffee thermoses for take-out coffee.


Stop throwing food out

Buying too much food often means throwing some of it away. Plan your menu in advance or create grocery lists to avoid this situation. If you have bio-garbage, you can use it for composting. It saves disposal costs, reduces the methane emitted from landfills, and creates a valuable soil amendment, reducing the need for manufactured fertilizers. 

 

As you can see, helping our nature does not require much and can be easily implemented at home. Share this tips with your friends and family and let’s take cate of the environment together! 

CrimeBloc is protecting German forests

CrimeBloc is protecting German forests

Hello, everyone! 

 

We are happy to introduce CrimeBloc to you – our new member in our GamesForest community.

 

CrimeBloc is a retro multiplayer mafia game set in Eastern Europe. It has its origins in the mid 2000s but since 2020 the team is completely rebuilding the game from the ground up with modern technologies.

 

By nature, Germany would be over 90 percent covered by forest, most of it beech or beech/oak mixed forests. Nowadays ancient beech forests are the rainforests of Europe, and similar to the tropics, they are in very bad shape.

CrimeBloc joined the “German Beech Jungle” project at GamesForest.Club and already saved 31 square metres of the German woods.

 

“We are committed to invest a portion of our revenue for sustainable and good causes, primarily to protect our nature and to give something back if we are able to,” Frank Hartmann, CEO of the company, says.

 

CrimeBloc is already engaged in different forest related projects. Having connections and partnerships with hunters, forest owners, or just friends and community members who are  passionate about recreational and sustainable activities in the forests, helps the company to protect nature and stay up-to-date about the environment.

 

As a young game developer, CrimeBloc wants not only to be stronger integrated into the gaming community but also to do its part in sustaining the environment, to learn and exchange experiences with like minded people.

 

“Building and playing games all day is a good contrast to spending time in nature and “by doing what we love, we want to sustain what makes us live,” – Frank says, explaining the reason why they decided to join GamesForest.Club.

 

Did you like what CrimeBloc is doing? Would you also like to help the forests gro w and contribute to nature protection? Join GamesForest.Club and make a difference! 

 

If you want to learn more about CrimeBloc, visit their homepage.

 

For more information about the “German Beech Jungle” project, click here.

SAE Institute: protecting German forests and planting trees in Mexico

SAE Institute: protecting German forests and planting trees in Mexico

Hello, Games Forest Club community!

 

Today we would like to tell you an inspiring story about our new sponsor – SAE Institute.

 

Founded in 1976, the SAE Institute is a globally operating private educational institution for professions in the creative and media industries. The SAE Institute sees itself as an internationally networked creative platform that provides the launch pad for successful careers.

 

The company pays a lot of attention to environmental protection, climate protection, sustainability and social projects. Every year the team engages in the charity projects from such organizations as Plan International, WWF, Viva con Agua, SOS Kinderdörfer, Tafel Deutschland, Save the Children and many more. During the Corona crisis, the company also contributed part of its profits to the culture & events industry.

 

In addition, SAE Institute supports major sustainability projects not only through monetary donations, but also by means of cooperations, for example the Game Jam for the WWF project “Mittlere Elbe”, which is a nature conservation project in DACH.

The company is also proud to announce that all its German locations purchase 100% clean green electricity from 100% renewable energy sources from Greenpeace Energy.

 

Together with GamesForest.Club, SAE Institute engaged its team in 2 environmental projects: German Beech Jungle and Yucatán Restoration. By supporting the first one, the company helps to maintain and protect the ancient beech forests and a variety of highly specialized animal and plant species in the south of Germany. Within “Yucatán Restoration” SAE Institute has planted 700 trees in Mexico, helping the area to recover after deforestation, cattle and logging of economically valuable trees.

 

We are happy to have such a big support as SAE Institute on board and are looking forward to their forest to grow!

 

If you want to make a difference too, join our community and we will protect our nature together.

 

If you want to learn more about SAE Institute, visit their homepage.

 

Find more information about the “German Beech Jungle” and “Yucatán Restoration” projects here.

Dr. Sabine Hahn supports German Beech Jungle

Dr. Sabine Hahn supports German Beech Jungle

Hello, dear Games Forest Club community! We are glad to introduce our new sponsor to you – Dr. Sabine Hahn! 

 

Sabine lives in North Rhine-Westphalia (Germany) and has ten years of experience in the video game industry. In 2013 she started her own business as an agile coach, supporting and accompanying executives, teams, and organizations on their way to a more agile working environment. 

 

Since 2020 Sabine has been donating at least 1% of her profits to humanitarian aid organizations. “It is important to me that these organizations offer a vast variety of projects. Nowadays there are so many great topics that are worth supporting”, says Sabine.

 

At her work, she runs all the business processes digitally, aiming to establish completely paperless relationships with the customers in the near future.

 

The main goal and reason for joining GamesForest.club are to protect the environment and take care of climate change. “I am a mother of two, and I want my daughters and their children to enjoy our planet”, explains Sabine.

 

By joining GamesForest.club and supporting the “German Beech Jungle” project, Sabine not only helps to maintain and protect the woods and a variety of highly specialized animal and plant species in her home country but also inspires the video game industry to get more involved into forest protection. 

 

Are you already excited and motivated by Sabine’s story? Then let’s help the forests together! Join the Games Forest Club and bring your value to the environment!

 

If you want to learn more about Sabine Hahn, visit her homepage or follow her on LinkedIn.

 

For more information about the “German Beech Jungle” project, click here.

Swedish company Landfall Games protects Colombian rainforest

Swedish company Landfall Games protects Colombian rainforest

Hello friends, supporters and future members! It’s a new day and it’s time to introduce you one of our members and founding sponsor. Landfall Games is a game studio focusing on gameplay and community interaction above all else. With both small development cycles and team size, they focus all of their efforts into creating games that are both fun to play and fun to develop.

 

Landfall Games is based in Stockholm Sweden and are the makers of Totally Accurate Battle Simulator, Stick Fight: The Game and Clustertruck. The founders, Philip Westre and Wilhelm Nylund started developing the studio’s first game Air Brawl together in high school. The game showed promise and was nominated to Sweden Game Awards in 2014. Wilhelm decided to not go to college but instead live at home to complete the game. Roughly a year later Air Brawl hit Steam Early Access making it possible for Philip and later Petter Henriksson to quit their other activities and join Wilhelm at Landfall. The trio then set out to develop Clustertruck with the help of Karl Flodin on sound and music. Clustertruck was released in September 2016 and was a huge hit for the developers making it possible to expand the studio even further. So you see, these guys are living the dream and Landfall is probably one of the promising game studios in Europe. But for a long time they have been bad at sustainability and climate protection, and have been focusing on their games and other social issues – rather than the most pressing issue for our planet, climate change. But it’s never too late to start a change! Landfall is slowly getting educated on what they can do to reduce their negative impact on the environment and how to be part of making a change. That’s why Landfall decided to be part of our initiative, and we are very happy to have this amazing gaming studio on board. 

 

With the support of the WWF project “Planting Trees, Cultivating Peace” Landfall set the beginning for their efforts. In this reforestation project WWF implement ecological restoration actions hand in hand with local communities in regions affected by armed conflict in Colombia. WWF’s objective is not only to recover transformed forest, and their associated biodiversity, by planting native trees, but also to provide much-needed alternative livelihoods to local communities, such as the management of non-timber forest products such as oils, fibers and native bees. These restoration actions are key to WWF work in Colombia in supporting the Government in the quest to strengthen peacebuilding and conservation efforts by involving local communities in conserving biodiversity while improving their living conditions. 

 

Alongside Games Forest Club Landfall is also part of Play Create Green which work to help developers change their development practices to reduce their impact on the environment. We hope that this is just the beginning of a journey towards more sustainability and climate friendly production!

 

Landfall Games is proving, that it’s never too late to start making a difference. We believe that a climate neutral gaming industry is possible if everyone contributes. You can start by joining the Games Forest Club!

 

If you want to know more about Landfall Games, visit their homepage or their social media

 

https://landfall.se

 

https://twitter.com/landfallgames

 

https://www.youtube.com/landfallgames

 

https://www.tiktok.com/@landfallgames

 

For more information about the “Planting Trees, Cultivating Peace” project, follow the link below

 

https://www.wwf.de/themen-projekte/projektregionen/amazonien/kolumbien-frieden-sichern-waelder-schuetzen/naturpark-sierra-de-la-macarena

Paladin Studios supports WWF reforestation project in Columbia

Paladin Studios supports WWF reforestation project in Columbia

Hello everyone, time for some news! We have a new member and we would like to introduce them to you. It’s Paladin Studios, a company based in The Netherlands. They create games that make you smile – be it a sweet twinkle, loud laugh, or evil grin.

 

Paladin has been around since 2005 and saw a lot of big changes in the game industry. They have embraced them and are now on the top of the latest trends on mobile, PC & Console. Based in The Netherlands, with over 40 people in their team, their mission is to create wholesome games that have a positive impact on people. You may know Paladin games such as Good Job!, Cut The Rope Remastered, My Tamagotchi Forever and Stormbound. The lean philosophy of kaizen is one of Paladin’s core values. It’s Japanese and means “change for better”. No surprise that a company with such a value is joining the Games Forest Club! 

 

Paladin’s goal is to be carbon neutral, and Games Forest Club is for them an important step in that direction. The support of the WWF project “Planting Trees, Cultivating Peace”, brings Paladin one step closer to their goal. In this reforestation project WWF implement ecological restoration actions hand in hand with local communities in regions affected by armed conflict in Colombia, such as the “National Park Sierra de la Macarena”. WWF’s objective is not only to recover transformed forest, and their associated biodiversity, by planting native trees, but also to provide much-needed alternative livelihoods to local communities, such as the management of non-timber forest products such as oils, fibers and native bees.  These restoration actions are key to WWF work in Colombia in supporting the Government in the quest to strengthen peacebuilding and conservation efforts by involving local communities in conserving biodiversity while improving their living conditions. That sounds great and we are verry happy that Paladin chose this great project! With their support we will definitely change the world for better. 

 

For Paladin Studios is our initiative a beautiful way to visualize forest conservation efforts, which they hope will be a driver to get more people and game companies on board. And that’s our major goal, to reach as much companies as possible and encourage them to be part of a big change in the industry. Paladin believe – and so do we – that it’s important for the game industry to give back to the planet and make sure that we preserve the natural world, or how Paladin would say it: 

 

»In the end, life is the ultimate game, we’re all playing it, and nature is our “game engine” – without it, it’s game over. «

 

We couldn’t say it better. So follow the example of Paladin and help us to preserve our “game engine” by joining the Games Forest Club! 

 

If you want to know more about Paladin Studios, visit their homepage

 

https://paladinstudios.com

 

For more information about the “Planting Trees, Cultivating Peace” project, follow the link below

 

https://www.wwf.de/themen-projekte/projektregionen/amazonien/kolumbien-frieden-sichern-waelder-schuetzen/naturpark-sierra-de-la-macarena

Miniclip joins the Games Forest Club with Rob Small, President, as one of their ambassadors.

Miniclip joins the Games Forest Club with Rob Small, President, as one of their ambassadors.

Hello dear Games Forest Club community. Today we love introduce you Miniclip, a new member of our family. Miniclip is a global leader in the digital games space, best known for titles such as 8 Ball Pool™, Golf Battle™, Football Strike™, Carrom Pool™, and Agar.io™. Founded in 2001, the company has built a global workforce of over 900 Miniclip family members, spread across eight countries and 12 studios (including one office). 

 

Throughout their 20 year history in the games industry, they have continually innovated, taken risks and transformed their business, which has given them unique insights into the world of game development, and a strong portfolio of over 60 high-quality mobile games. With a global network and worldwide distribution that reaches over 250 million monthly users,  you can see why we are thrilled to have them on board!

 

As the company continues to grow and reach entirely new audiences, they have focused on sharing that success with both their employees and the communities that have been integral to their development. Miniclip Gives is a team of dedicated volunteers with a goal to encourage and support others to engage in community or charitable endeavours that are important to them. Financial donations are prioritised to improve everything from health to wellbeing and education. Most recently, environmental volunteering, fundraising, and donation requests from their employees have been on the rise.

 

Minclip is always looking for ways to do more, which is why their partnership with Games Forest is set to be so successful! Everyone at Miniclip has witnessed the positive potential of our industry first-hand, and the importance of the charitable bodies within it that champion and deliver change. They have worked with many organisations such as Make A Wish UK and SpecialEffect, who provide the opportunity for the games community to pull together in an effort to raise funds for such worthwhile causes. Miniclip believes the games industry should use the momentum from COP26 as a catalyst to help protect our most important and valuable partner, the planet. With this vital consideration, the games and wider entertainment industry has a responsibility to convert the power of play into a tangible way to heal our living, breathing ecosystem, and that’s a massive win for everyone.

 

Rob Small, President of Miniclip, was ready to become a founder and ambassador as soon as he heard about the project. Both Rob and Georg Broxtermann, Games Forest Founder, have been good friends for many years, and Georg offered a helpful solution to Miniclip’s interest in exploring ways to help the planet! Previously, they found finding trusted partners who could provide tangible results in multiple locations proved difficult, but they saw the great opportunity Game Forest offered. 

 

Miniclip is hoping to help raise the profile of the initiative using its global influencing networks and  substantial global audience, where climate change matters are at the forefront of the minds for their millions of players and their employees. They hope to reinforce the importance of taking care of the environment and offering ways for people to get involved, whether that be playing games, volunteering or fundraising to help build their forest and much more. 

 

The Sugi Biodivers Himalayas project, which is set to reforest and revive a Himalayan forest in Uttarakhand, has been founded via the collaboration of Game Forest and Miniclip. Here Miniclip has committed to supporting the communities in a country where they are one of the largest publishers, with games such as Carrom Pool and Cricket League seeing great success in the territory.  It’s a perfect fit!

 

If you want to know more about Miniclip, visit their homepage

 

https://corporate.miniclip.com

 

For more information about the “Biodiverse Himalayas” project, follow the link below

 

https://www.sugiproject.com/projects/community-forest

First presentation of the Games Forest Club at Web Summit 2021

First presentation of the Games Forest Club at Web Summit 2021

Hello dear Games Forest Club community. You probably heard of the Web Summit, one of the biggest technology conferences. Since 2016 it’s held in Lisbon, Portugal and it’s the most important tech event of the world, which is sponsored by tech giants such as Google, Microsoft or Amazon Web Services. This year over 42,000 people attended the conference from over 120 countries. The conference was framed by numerous talks about the future of the tech industry, and over 1,800 media representatives reported on the latest trends and developments. And of course was the Web Summit 2021 for over 1,500 startups a great opportunity to present their concepts to a big audience. So did we, and we are super excited that we had the opportunity to present the Games Forest Club for the first time! 

Georg Broxtermann, one of our founders, represented the Games Forest Club in Lisbon and he did a very good job! He had various appointments with representatives from the industry, where he presented the Games Forest Club. We received a very good feedback for our project from all sides! We are very grateful and still overwhelmed. As a special surprise, our ambassador Stephen Lee visited our stand at the conference and had a small chat with Georg. We thank Stephen for his commitment, and we hope that more people from the industry are willing to be our ambassadors and help us spreading the word! 

For now we are looking forward to our official launch, and we hope that we can help the games industry to reduce their carbon footprint with our initiative. If you want to be part of the change, join the Games Forest Club and help us to build a better future for everyone! 

 

For more information on the Web Summit, visit their Homepage.

 

https://websummit.com

 

If you want to get in touch with our ambassador Stephen Lee, follow him on LinkedIn.

 

https://www.linkedin.com/in/8teve/

 

And last but not least, we are on Facebook and also on LinkedIn. If you want to receive the latest updates, give us a follow! 

 

https://www.facebook.com/gamesforestclub

 

https://www.linkedin.com/company/gamesforest-club

 

 

Much love, your Games Forest Club team. 

AI start-up Oxolo supports Research Forest PlanBe

AI start-up Oxolo supports Research Forest PlanBe

Hello everyone! It’s time to introduce a new member of the Games Forest Club family. Are you ready for some science? I bet you are! Oxolo is a company specialized in virtualizing people by creating AI-powered chatbot avatars indistinguishable from reality and ready to engage and communicate. As you can imagine you can conquer climate change with scientific research, that’s why the scientist of Oxolo want to contribute this fact by supporting a research reforestation project. 

 

Oxolo was founded in 2020 in Hamburg, Germany, but their team is from all over the world and consists of world-class computer scientists with hundreds of scientific publications and numerous PhDs. They are a truly diverse and international team with over 15 nationalities and 20 languages spoken. With so much international scientific power their avatars can impersonate any human or character and are contextually, visually and audibly identical. They can hold a conversation and replicate a real two-way communication. They even remember what you said last week. Oxolo aims to elevate the user experience to a new and magical form of engagement. Their products create an emotional relationship between humans and avatars and deliver a radically new digital encounter. Their complete tech stack is based on the latest research and developments in artificial intelligence and machine learning. Through Oxolo’s platform they are developing several products to leverage their technology and blend artificial intelligence into digital entertainment products. One of their products is “Tipy”. It combines education, entertainment, and play in its character-driven app. The characters are powered by Oxolo’s advanced AI technology and are able to hold intelligent, engaging conversations with a child – improving speech development and cognitive skills. “Tipy” is packed with fun educational content designed to help children expand their reading skills, vocabulary, mathematics and more! You see that working for a good cause is in the DNA of this company. That’s why Oxolo’s membership in the Games Forest Club isn’t surprising. By using science to create value for the people, they decided to support a project which does the same. 

 

Oxolo is supporting the Plant for the Planet project “Research Forest PlanBe”. This new planting area, newly established in 2020, is not only intended to mitigate the effects of the climate crisis. Plant-for-the-Planet also offers this area to research institutions for field trials. A first scientific study was already started in January 2020 by the Crowther Lab at ETH Zurich. A further study for Imperial College London will follow in summer 2020 and build on this first study. Soon a visitor forest will lead you through the research area and let you experience science “firsthand”. The experiments have the potential to inform reforestation efforts globally as a proof-of-concept for the efficacy and potential impact of soil microbiome restoration. Plant-for-the-Planet Yucatan Reforestation project will be the first to implement the strategy at scale. With the support of this project Oxolo wants to ensure that there is still a livable planet in the future. Creating value with the help of scientific methods suits Oxolo’s approach. But also giving joy to people with their products are one of their aims and this should be the case for a long time.

 

Given the fact, that the tech industry has a big energy consumption, Oxolo wants to do justice and lower their CO2 footprint by supporting the Games Forest Club initiative. Be a hero like Oxolo and start changing the world now! Join us and create a better future!

 

If you want to know more about Oxolo, visit their homepage or follow them on LinkedIn

 

https://oxolo.com

 

https://www.linkedin.com/company/oxolo

 

For more information about the “Research Forest PlanBe” project, follow the link below

 

https://www1.plant-for-the-planet.org/science-forest-planbe

Better Things is supporting reforestation of Granada’s city forest

Better Things is supporting reforestation of Granada’s city forest

Hello dear games forest club community! Today we would like to introduce you one of our members. It’s Better Things, a music PR agency based in the heart of Berlin. You heard it right, the games forest is not only a place for the gaming industry, but for all creatives who want to make a difference!

 

Better Things has more than 10 years of experience in Music PR, Marketing and event production. By running successful campaigns for international artists such as Rosalía, King Princess, Caroline Polachek, Daði Freyr, Friedberg, Kat Frankie, Aurora, Joesef, Fishbach, L’Impératrice, Agar Agar, Jorja Smith, Kelsey, they have become experts in creating a buzz and preparing the ground for a successful music career. Their service includes media and brand relations, radio plugging, tour promotion, showcase production and corporate bookings. Under their previous company name Nordic by Nature, they organized numerous showcases and live events in different venues in Berlin, from small gallery gatherings up to festivals like the Berlin Midsommar Festival (2012-2018). With 35.000 visitors in total the Berlin Midsommar Festival became one of Berlin’s most successful city festivals. But not enough, they started another Project called “Die Neuen Schweden”, a yearly educational program to connect Swedish newcomer artists with the Berlin music industry. The selected three bands will get the opportunity to spend one week in Berlin, get introduced to various labels, agencies, media stations and recording studios. Better Things organize one-on-one meetings, workshops and discussions to learn about Do’s and Don’ts in music. The absolute project highlight is the showcase event, where the artist present their music in front of the public and invited music industry professionals.

 

Better Things is a successful company in the music industry that wants to make an impact and make the world a better place. They support the Plant for the Planet project “Anillo Verde de Granada” in Spain. At present, Granada is the fourth most polluted city in Spain. Through the restoration of forests and the establishment of a green belt around the city, Plant for the Planet will create new green areas for the citizens of Granada. Living in a city makes you understand how important trees for the city climate are. With trees giving shade it’s cooler on the streets, the air is fresher and to be honest, it looks way better! As a Berlin based company, Better Things is aware of this fact. Living and working in the middle of a big city, they become more aware of how important nature is, because there is not enough of it there. And as a company with conscious individuals, they are trying to live their daily lifes as sustainable as possible by not eating animals, biking to work, avoiding plastic and embracing nature as much as they can.

 

But this is not the only reason why Better Things is a member of the Games Forest Club. Considering that the music industry is a very climate exhausting industry which includes heavy traveling and festival culture, they want to support initiatives which are focused on changing the industry to a more environment friendly music industry. By being a member and donating for Games Forest Club, Better Things want to use their resources in order to create new resources for nature, so people are able to continue going into the forest and breath clear air and charge their human energies.

We hope a lot more companies with so much positive energy like Better Things will join the Games Forest Club! Tell your friends and family and be part of the change.

 

If you want to know more about Better Things, visit their homepage or follow them on Instagram

 

https://better-things.berlin

 

https://www.instagram.com/better_things.berlin/

 

For more information about the “Anillo Verde de Granada” project, follow the link below

 

https://www1.plant-for-the-planet.org/reunion-anillo-verde-de-granada-phase-i

One of our first members – Out of the Park Baseball

Welcome one of our first members - Out of the Park Baseball

We´re excited to introduce one our first Gamesforest.Club members, Out of the Park Developments! They are supporting the Eifel Jungle Project which protects old beech trees from vanishing.

 

Out of the Park Developments, founded in 1999, is the premiere US-Sport simulation & management game development company on the planet. Their games, such as »Out of the Park Baseball« or »MLB Manager« set the standard in terms of realism, features, customizability, replay, value and fun. According to reviews they`re regarded as the best games in their genre. And in fact, »Out of the Park Baseball« remains the second best rated PC game of all time!

 

For Out of the Park Developments sustainability does not only mean investing in green projects but also treating their customers with respect. They are part of a sport loving community in which their voices are heard. Or as OOTP would say: »We, as developers, would be fool-hardy to ignore such a valuable resource. The collective voice of our fan base is a powerful motivator.«

 

Sounds great? Yes, it does! I hope you´re as much excited as we are to have such a strong member on our side, supporting our games forest and investing in the future of our planet.